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・ Henrique Loureiro dos Santos
・ Henrique Luvannor
・ Henrique Martins
・ Henrique Mecking
・ Henrique Medina
・ Henrique Medina Carreira
・ Henrique Meirelles
・ Henrique Mendes
・ Henrique Miranda
・ Henrique Mitchell de Paiva Couceiro
・ Henrique Moura Perillo
・ Henrique N'zita Tiago
・ Henrique Neris Brito
・ Henrique Neto
・ Henrique O'Neill, 1st Viscount of Santa Mónica
Henrique Olifiers
・ Henrique Oswald
・ Henrique Pacheco Lima
・ Henrique Pellicano
・ Henrique Pizzolato
・ Henrique Portela
・ Henrique Pousão
・ Henrique Randow
・ Henrique Rodrigues
・ Henrique Rosa
・ Henrique Salas Feo
・ Henrique Salas Römer
・ Henrique Sereno
・ Henrique Silva Milagres
・ Henrique Teixeira


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Henrique Olifiers : ウィキペディア英語版
Henrique Olifiers
Henrique Olifiers is a Brazilian game designer who specializes in creating media-convergent game formats.
==Career==
Olifiers's last position in Brazil was as Head of Games at Globo TV. There he developed around 30 web-based games, some of them multiplayer, such as ''Thorvarium'' 1 and 2. He developed one massive multiplayer online role-playing game called ''Herois e vampiros'' (Heroes and Vampires). He was also the lead designer in the production of the games ''Conquista de Titã'' and ''My Big Brother''.
Olifiers is best known not as a game designer but as a gaming journalist. He conducted GamesMania Brazil, the South American arm of the worldwide GamesMania online magazine. As a chief-editor, he led the gaming portal in the early 1990s.
After GamesMania Olifiers founded LagZero, a multiplayer-oriented gaming portal that later became the wider (FinalBoss.com ), currently the largest hardcore gaming portal in Latin America. FinalBoss.com is also a startup games development company.
Olifiers worked as Head of MechScape/Stellar Dawn at Jagex Ltd until he left in 2009, joining social games developer Playfish as Studio Director in the UK. He has been credited as the producer of FIFA Superstars, later named amongst the 10 top Facebook games of 2010 by (InsideSocialGames.com ).
In late 2010 Olifiers co-founded Bossa Studios, where he fulfills the role of Gamer-In-Chief. His first game produced at Bossa Studios, Monstermind, was launched at the Eurogamer Expo 2011 and has since been nominated for two BAFTAs.〔(【引用サイトリンク】url=http://www.bafta.org/games/awards/nominees-winners-2012,2892,BA.html )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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